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	<title>Comments on: fighting brain crack</title>
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	<link>http://www.ourstartupstory.com/fighting-brain-crack/</link>
	<description>Tracking the journey of some startups</description>
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		<title>By: How to Fail &#124; Our Start Up Story</title>
		<link>http://www.ourstartupstory.com/fighting-brain-crack/comment-page-1/#comment-3464</link>
		<dc:creator>How to Fail &#124; Our Start Up Story</dc:creator>
		<pubDate>Wed, 08 Jul 2009 15:34:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ourstartupstory.com/?p=215#comment-3464</guid>
		<description>[...] so easy to do. It&#8217;s brain crack to plan and analyze and never [...]</description>
		<content:encoded><![CDATA[<p>[...] so easy to do. It&#8217;s brain crack to plan and analyze and never [...]</p>
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		<title>By: Joeflash</title>
		<link>http://www.ourstartupstory.com/fighting-brain-crack/comment-page-1/#comment-111</link>
		<dc:creator>Joeflash</dc:creator>
		<pubDate>Sun, 01 Mar 2009 13:14:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.ourstartupstory.com/?p=215#comment-111</guid>
		<description>I&#039;ve got more than a few ideas running around in my head... so I&#039;m VERY guilty of brain crack, LOL. &quot;But, but... I&#039;ve been writing THE MOTHER OF ALL FLEX BOOKS for over a year now, how can I have time to build anything in my spare time?&quot;, I ask myself. &quot;Well, don&#039;t write so damn much, for one, or don&#039;t work so many hours in the week&quot;, I tell myself. Easier said than done. 
 
Though I have let go of some brain crack: still own the domain myzengarden.com, from when Flash 8 came out and you could do low level bitmap manipulations for the first time -- I thought it would be cool to create a virtual &quot;zen garden&quot; creation tool, and you would be able to export the image for your desktop. But that ship has sailed, so I think I&#039;ll sell the domain to this Ukrainian who&#039;s been bugging to buy it off me. If anyone else wants the idea, go for it. 
  
That aside, some ideas need to stay private until they&#039;re ready to hatch, even if you are working on them. (Is fighting brain crack just building your ideas, or is it telling people about them while you&#039;re doing them, I&#039;m confused.)  
  
I mean, look what happened to Saffron: massive build-up, guy lectures around the world about it -- and then he disappears off the face of the planet (AFAIK) and still no one has seen a beta! There&#039;s brain crack, and then there&#039;s premature Flashturbation, if you know what I mean. I&#039;d rather have brain crack then be the Flexer who cried wolf. </description>
		<content:encoded><![CDATA[<p>I&#39;ve got more than a few ideas running around in my head&#8230; so I&#39;m VERY guilty of brain crack, LOL. &quot;But, but&#8230; I&#39;ve been writing THE MOTHER OF ALL FLEX BOOKS for over a year now, how can I have time to build anything in my spare time?&quot;, I ask myself. &quot;Well, don&#39;t write so damn much, for one, or don&#39;t work so many hours in the week&quot;, I tell myself. Easier said than done. </p>
<p>Though I have let go of some brain crack: still own the domain myzengarden.com, from when Flash 8 came out and you could do low level bitmap manipulations for the first time &#8212; I thought it would be cool to create a virtual &quot;zen garden&quot; creation tool, and you would be able to export the image for your desktop. But that ship has sailed, so I think I&#39;ll sell the domain to this Ukrainian who&#39;s been bugging to buy it off me. If anyone else wants the idea, go for it. </p>
<p>That aside, some ideas need to stay private until they&#39;re ready to hatch, even if you are working on them. (Is fighting brain crack just building your ideas, or is it telling people about them while you&#39;re doing them, I&#39;m confused.)  </p>
<p>I mean, look what happened to Saffron: massive build-up, guy lectures around the world about it &#8212; and then he disappears off the face of the planet (AFAIK) and still no one has seen a beta! There&#39;s brain crack, and then there&#39;s premature Flashturbation, if you know what I mean. I&#39;d rather have brain crack then be the Flexer who cried wolf.</p>
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		<title>By: John Wilker</title>
		<link>http://www.ourstartupstory.com/fighting-brain-crack/comment-page-1/#comment-92</link>
		<dc:creator>John Wilker</dc:creator>
		<pubDate>Mon, 23 Feb 2009 16:22:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ourstartupstory.com/?p=215#comment-92</guid>
		<description>Right, that&#039;s what I&#039;m saying (Maybe not clearly, LOL) the tickler is a good solution to brain crack because it gets the idea out of your head, which is (if I understand Ze&#039;s point) the big point. </description>
		<content:encoded><![CDATA[<p>Right, that&#039;s what I&#039;m saying (Maybe not clearly, LOL) the tickler is a good solution to brain crack because it gets the idea out of your head, which is (if I understand Ze&#039;s point) the big point.</p>
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		<title>By: Jeffry Houser</title>
		<link>http://www.ourstartupstory.com/fighting-brain-crack/comment-page-1/#comment-91</link>
		<dc:creator>Jeffry Houser</dc:creator>
		<pubDate>Mon, 23 Feb 2009 16:01:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ourstartupstory.com/?p=215#comment-91</guid>
		<description>Unless I&#039;m really confused, l would say that a tickler file is a way to avoid brain crack by getting that idea out of your brain in the short term.  
 
Not to say some ideas shouldn&#039;t be chucked all together of course. </description>
		<content:encoded><![CDATA[<p>Unless I&#039;m really confused, l would say that a tickler file is a way to avoid brain crack by getting that idea out of your brain in the short term.  </p>
<p>Not to say some ideas shouldn&#039;t be chucked all together of course.</p>
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		<title>By: John Wilker</title>
		<link>http://www.ourstartupstory.com/fighting-brain-crack/comment-page-1/#comment-90</link>
		<dc:creator>John Wilker</dc:creator>
		<pubDate>Mon, 23 Feb 2009 15:45:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ourstartupstory.com/?p=215#comment-90</guid>
		<description>Well the Tickler is something different. The idea is that you put it in a tickler file and get it off your mind, to focus on other things. I think Brain crack is keeping it on your mind, in the background, but never executing. Coming back to the tickler in a year and busting out a game, is perfect. When it was time it got CPU cycles, that it was due, and wasn&#039;t stealing from others. </description>
		<content:encoded><![CDATA[<p>Well the Tickler is something different. The idea is that you put it in a tickler file and get it off your mind, to focus on other things. I think Brain crack is keeping it on your mind, in the background, but never executing. Coming back to the tickler in a year and busting out a game, is perfect. When it was time it got CPU cycles, that it was due, and wasn&#039;t stealing from others.</p>
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		<title>By: John Wilker</title>
		<link>http://www.ourstartupstory.com/fighting-brain-crack/comment-page-1/#comment-89</link>
		<dc:creator>John Wilker</dc:creator>
		<pubDate>Mon, 23 Feb 2009 15:43:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ourstartupstory.com/?p=215#comment-89</guid>
		<description>True, very true. But it&#039;s definitely more of a challenge IMO. first movers get a bit more lee way on things not being super great, so long as they show improvement. The next guy is expected to really &quot;WOW&quot; the masses, there&#039;s less room for &quot;Well he&#039;ll improve later&quot; for the 2nd and 3rd guys to market. </description>
		<content:encoded><![CDATA[<p>True, very true. But it&#039;s definitely more of a challenge IMO. first movers get a bit more lee way on things not being super great, so long as they show improvement. The next guy is expected to really &quot;WOW&quot; the masses, there&#039;s less room for &quot;Well he&#039;ll improve later&quot; for the 2nd and 3rd guys to market.</p>
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		<title>By: John Wilker</title>
		<link>http://www.ourstartupstory.com/fighting-brain-crack/comment-page-1/#comment-88</link>
		<dc:creator>John Wilker</dc:creator>
		<pubDate>Mon, 23 Feb 2009 15:41:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ourstartupstory.com/?p=215#comment-88</guid>
		<description>Awesome! Great post! </description>
		<content:encoded><![CDATA[<p>Awesome! Great post!</p>
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		<title>By: Jeffry Houser</title>
		<link>http://www.ourstartupstory.com/fighting-brain-crack/comment-page-1/#comment-87</link>
		<dc:creator>Jeffry Houser</dc:creator>
		<pubDate>Mon, 23 Feb 2009 13:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ourstartupstory.com/?p=215#comment-87</guid>
		<description>I tend to disagree here.  The success of an idea is in the implementation, not the actual idea. Just because someone else built it doesn&#039;t mean you can&#039;t do a better job or fill a different niche than their previous project. </description>
		<content:encoded><![CDATA[<p>I tend to disagree here.  The success of an idea is in the implementation, not the actual idea. Just because someone else built it doesn&#039;t mean you can&#039;t do a better job or fill a different niche than their previous project.</p>
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		<title>By: Jeffry Houser</title>
		<link>http://www.ourstartupstory.com/fighting-brain-crack/comment-page-1/#comment-86</link>
		<dc:creator>Jeffry Houser</dc:creator>
		<pubDate>Mon, 23 Feb 2009 13:16:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.ourstartupstory.com/?p=215#comment-86</guid>
		<description> GettingThings Done recommend having a &quot;tickler&quot; file for these type of ideas.  The idea is that you get them out of your head to review at some later date.   
 
 I tend to disagree that ideas should just be thrown out completely.  For example, I want to build a game some day.  It won&#039;t happen anytime soon, but there is no reason to give up on it.   </description>
		<content:encoded><![CDATA[<p>GettingThings Done recommend having a &quot;tickler&quot; file for these type of ideas.  The idea is that you get them out of your head to review at some later date.   </p>
<p> I tend to disagree that ideas should just be thrown out completely.  For example, I want to build a game some day.  It won&#039;t happen anytime soon, but there is no reason to give up on it.</p>
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		<title>By: Brian Deitte</title>
		<link>http://www.ourstartupstory.com/fighting-brain-crack/comment-page-1/#comment-82</link>
		<dc:creator>Brian Deitte</dc:creator>
		<pubDate>Mon, 23 Feb 2009 00:07:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ourstartupstory.com/?p=215#comment-82</guid>
		<description>You&#039;ve inspired me to fight the brain crack: &lt;a href=&quot;http://www.deitte.com/archives/2009/02/fighting_brain.htm&quot; target=&quot;_blank&quot;&gt;http://www.deitte.com/archives/2009/02/fighting_b...&lt;/a&gt; </description>
		<content:encoded><![CDATA[<p>You&#039;ve inspired me to fight the brain crack: <a href="http://www.deitte.com/archives/2009/02/fighting_brain.htm" target="_blank">http://www.deitte.com/archives/2009/02/fighting_b&#8230;</a></p>
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